During studies I did a little bit of freelancing for game art. Thanks to a colleague from the first mod I worked on (TerrorQuake2), I made contact with Lemsko, a German 3d artist and virtual aviation enthusiast. With his support I did work for IEN on warbirds2 and their tank game armored assault... yeah back then I was into military models quite a bit.
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For a fantasy competitive jump'n run quake mod following animations were created. I've also done a bit of character work for that project, which died soon.
The earlier military model work lead thru freelance work for esimgames.
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As my studies required lots of time, I only did very little freelance work basically to keep the 3dsmax license floating ;)