My name is Christoph Kubisch and I am into 3d engine coding and research in graphics hardware utilization (NVIDIA DevTech). Before coding I did 3d lowpoly models and animations for games (mostly quake mods). This blog will be about graphics programming for entertainment & serious applications as well as tools for dcc. It is a personal blog and doesn't necessarily reflect the opinions of my employer. crazybutcher at luxinia.de
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